This game is about two towers fighting agains eachother. Each tower has it's own wizard, who is casting spells. Each tower has it's own troops and they are sent agains the other tower. They fight each other on the battlefield, once they reach siege position they will start throwing torches and try to destroy the tower.
What’s new in this version
1.4 - Game scene loading reworked - Use 1..5 keys for cards to play them - Use DEL + 1..5 to throw away cards - Every card will tell you if you can afford it or not - Camera will zoom on the action (well... on the first enemy) v1.3 The Torch update - Torches have better fx, proper textures, etc. - Torches are thrown towards to towers - If torches are used for siege, towers are getting caught in flame and smoke v1.2 - Tower data sheet shows better if you gain or lose points - Units have better outline for health bars - Magic missiles will now hit soldiers instead of ground - Torches have better fire fx now v1.1 - Setup panel for persistent unit look setting - Shields are colored too - Game can be paused v1 - Prototype build
- cardgame strategy prototype alpha